![]() Manhattan ES 3.0/3.1: This test remains relevant given that modern games have already arrived at its proposed graphical fidelity and implement the same kinds of techniques.Most of these techniques will stress the shader compute capabilities of the processor. Specifically, the test offers really high polygon count geometry, hardware tessellation, high-resolution textures, global illumination and plenty of shadow mapping, copious particle effects, as well as bloom and depth of field effects. Currently, top mobile chipsets cannot sustain 30 frames per second. Aztec Ruins: These tests are the most computationally heavy ones offered by GFXBench.The outputs are frames during the test and frames per second (the other number divided by the test length, essentially), instead of a weighted score. Newer tests use Vulkan, while legacy tests use OpenGL ES 3.1. GFXBench: Aims to simulate video game graphics rendering using the latest APIs with lots of onscreen effects and high-quality textures.The final score is weighted according to the designer’s considerations, placing a large emphasis on integer performance (65%), then float performance (30%), and finally, cryptography (5%). The score breakdown gives specific metrics. GeekBench: A CPU-centric test that uses several computational workloads, including encryption, compression (text and images), rendering, physics simulations, computer vision, ray tracing, speech recognition, and convolutional neural network inference on images.It's up against the Adreno 740 GPU from Qualcomm, one of the most powerful mobile GPUs we've ever seen and outpaces even Apple's own GPU in the A16 Bionic. ![]() It's also more energy efficient than last year's generation and boasts computational improvements as well. It has some pretty big improvements over the G710, including ray tracing support and Vulkan 1.3. The biggest upgrade here is the Immortalis G715 GPU in the Dimensity 9200. MediaTek's Dimensity 9200 packs one Cortex-X3 core, three Cortex-A715 cores, and four Cortex-A510R1 cores. Qualcomm has Kryo versions of Arm's reference designs, packing a Cortex-X3 core and two Cortex-A715 cores alongside two Cortex-A710 cores and three Cortex-A510R1 cores. It has a 1+4+3 design, as opposed to the conventional 1+3+4 core layout that has dominated the last couple of generations of flagship SoC. The Qualcomm Snapdragon 8 Gen 2 and MediaTek Dimensity 9200 chipsets are quite similar in their reference core designs and their overall computational capabilities, but there are some key differences.įor starters, Qualcomm has one more performance core than the MediaTek Dimensity 9200. Qualcomm Snapdragon 8 Gen 2 vs MediaTek Dimensity 9200: Fundamental differences Bluetooth: Version 5.3, aptX Voice, aptX Lossless, aptX Adaptive, and LE audio.Wi-Fi: Qualcomm FastConnect 7800 Wi-Fi 7, Wi-Fi 6E, Wi-Fi 6 2.4/5GHz/6GHz.Location: Beidou, Galileo, GLONASS, GPS, QZSS, Dual Frequency GNSS support.Modes: G NR, NR-DC, EN-DC, LTE, CBRS, WCDMA, HSPA, TD-SCDMA, CDMA 1x, EV-DO, GSM/EDGE.Up to 12.5% power savings recording 8K with EIS.4K HDR video on 3 cameras simultaneously.Video capture: 8K HDR 30 FPS Slow motion up to FPS HDR10, HDR10+, HLG, Dolby Vision, HEVC.Triple camera: Up to 36 MP with ZSL 30 FPS.Dual camera: Up to 64+36MP with ZSL 30 FPS.Single camera: Up to 108MP with ZSL 30 FPS.35% faster performance in ETHZ5.0 benchmark over 5th gen.Dual AI processors for audio and sensors.Hexagon DSP with Hexagon Vector eXtensions, Hexagon Tensor Accelerator, Hexagon Scalar Accelerator, Hexagon Direct Link.Maximum External Display Support: 5K (2.5kx2) 60Hz.Demura and subpixel rendering for OLED Uniformity.Maximum External Display Support: 4K 60Hz.Maximum On-Device Display Support: 4K 60Hz/QHD+ 144Hz. ![]() 4x Arm Cortex-A510R1 Efficiency cores 1.8GHz.3x Arm Cortex-A715 Performance cores 2.85GHz. ![]()
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